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Subnautica below zero switch2/28/2024 So is anyone else having these issues in the original Subnautica? I don't know what else to do, is my save file completely ruined? I briefly read some of the post in this forum, and some people have said that they have had some of the same issues, but in Below Zero. The final recurring issue that I had was whenever I went to the Quarantine Enforcement Platform, I would go down the floaty elevator thing, everything would be normal, but whenever I came back up, the entirety of the facility before the elevator wouldn't load in. I am also unable to submit bug reports as well. The game crashed a couple of times before that, but I saved constantly so it was only a mild inconvenience. The last thing that I did was build a power cell charger in the Cyclops, saved while still in the Cyclops, then left. Every time that I try to access my save file, the game crashes while loading it. So I cannot access my save file to the original Subnautica on Nintendo Switch. Leaving the base for 200m helps but as soon as i come back and enter one plattform once the bug appears again. If i leave the area for e.g 200m and then come back to the base, sometimes i can enter "seemotte/builderplattform" once, but if i leave it again the "A" button is not showing up. leaving the area like, visiting the island via the portal won't help either changing languages in game or system language does not help restarting the game or drowning does not help Scanner room, camera viewer shows super wired textures. (But i can use all devices in the base)ħ. In my base, i can't take poster from the wall. Can't build/deconstruct base-parts like platforms or any other.Ħ. I did open all doors also the captains cabine)ġ. (Checked all rooms in Aurora and got some blueprints there. Since i came back from Aurora some strange bugs appears at my base. Sometimes I would survive and crash halfway back but there is definitely a memory leak somewhere and guessing its procedural. I was relocating my base and it crashed after I got to my new base 1.2k away everytime. Alot of the memory issues occur if you travel 1k and back or in varying directions along with going up or down. Just observations I've noticed when playing it. Further proving it's a memory issue is if your are to save before you feel a crash coming and exit and load in without quitting the game, the game will crash because it didnt reset the memory as intended and only closing out the game will fix it. The stutters from the original were from it reallocating the memory but not crashing, but below zero crashes when it gets into heavier zones due to memory not being freed up as intended. There is a memory issue where it still retains where you've been versus clearing it like in the original. I tried reporting this through the game but I did figure out what it is and why the original does not suffer from the same issue.
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